AI Insights · Timothy · April 2022
Top 5 Hasbro Games on iOS in Serbia - Q1 2022
In Q1 2022, Hasbro games on iOS in Serbia saw varied performance in terms of downloads and revenue. Here’s a detailed look.
In the first quarter of 2022, Hasbro's top games on the iOS platform in Serbia demonstrated diverse performance metrics in weekly downloads and revenue. The data, sourced from Sensor Tower, highlights trends and figures for the period.
MONOPOLY Tycoon by Nvizzio Creations saw a fluctuating trend in downloads. The game's weekly downloads peaked at 197 in the week of February 21 but experienced a decline towards the end of the quarter, ending with just 10 downloads in the last week of March. Revenue-wise, the game had a notable spike of $18 in the week of January 31, but no revenue was recorded from mid-February onwards.
RISK: Global Domination from SMG Studio maintained a relatively stable download rate, with minor fluctuations throughout the quarter. Weekly downloads ranged from a high of 38 in the last week of January and again in the last week of February to a low of 14 in the final week of March. Revenue showed a consistent upward trend, peaking at $31 in the week of March 21.
Peppa Pig: Polly Parrot by Entertainment One had a varied download performance. The game reached its highest downloads of 36 in the week of February 7 and 35 in the week of March 7, but faced weeks of low activity, with no downloads in mid-March. Revenue data for this game was not available.
MY LITTLE PONY: MAGIC PRINCESS by Gameloft saw a steady download rate, with a slight dip in the week of March 21, registering only 4 downloads. The highest downloads were 19 in the first week of January. Revenue remained stable throughout the quarter, peaking at $15 in the weeks of February 7 and March 21.
PJ Masks™: Hero Academy from Scary Beasties Ltd experienced a modest download rate, with a high of 25 downloads in the week of January 24 and 18 downloads in the week of March 7. Revenue data indicated minor earnings peaking at $10 in the week of January 10, with no revenue recorded from February onwards.
For more detailed insights and data on app performance, visit Sensor Tower.